NMS Alliance Explained: What It Is, Why It Matters, How to Jump In

Alliances in No Man’s Sky are player-run groups built around owned space stations. You claim a regular station and from the station core, you can found an Alliance with a custom name, four digit code, icon and color.
Anyone can join simply by visiting any station already linked to that Alliance and interacting with the core. You can belong to up to three Alliances at once and all their stations appear in a special teleporter tab so your group can hop between them easily.
Now you know what the game calls the alliance system. For more details and to find answers to every question you have about it, continue reading the text.
More About Alliance:
What Exactly Is an Alliance in No Man’s Sky?
An Alliance is basically a player-run group (think guild or clan) that revolves around owned space stations.
You claim a regular space station, turn it into your own base and from that station core, you can found an Alliance. Other players can then join it by flying to any station that belongs to the group. Once they’re in, those stations show up in a special section of their teleporter, so everyone can hop between them super easily.
It’s not an NPC faction. It’s pure player stuff. You pick the name, a four-digit code, an icon, and a color. Boom, your Alliance exists.
You can be in up to three Alliances at the same time. No gold fees, no charter signatures, none of that classic MMO nonsense.
Why This Alliance Thing Matters
This is the part most people really want to know.
The biggest practical perk right now is teleporter access. Every station claimed by an Alliance you belong to appears in its own tab on your teleporter. That means you and your group can create a network of handy stations across the galaxy. Need a quick jump to a good system for ships or just hanging out? Easy.

On top of that, Alliances compete on a leaderboard visible at every station core. The ranking is based on the activity of the members, mainly on how many systems, stations, plants, minerals, and creatures the group has discovered. The biggest and most active groups sit at the top.
There’s also the pure social side: your station becomes a proper guild hall. You can decorate the inside and outside, invite people over, use it as a meeting spot for ship meets, Corvette showcases or just coordinated exploration runs. Some communities are already using their Alliance stations as shared hunting grounds and event hubs.
Oh, and for solo players. Yes, it’s still useful. You get the teleporter network and can contribute discoveries even if you never talk to anyone.
How to Join an Alliance in NMS
Super straightforward:
- Find a space station that already belongs to the Alliance you want.
- Land, walk up to the station core (the big console).
- Interact with it.
- Hit the join option.
That’s it. No applications, no invites required. Once you’re in, the Alliance’s systems start showing up on your teleporter.
Players are already sharing coordinates and glyphs for their stations on Discord and Reddit so people can easily find them.
How Do You Create Your Own Alliance?
You need to own an unaffiliated space station first (one that isn’t already tied to any Alliance).
Once you’ve claimed a station:
- Go to the station core.
- Choose the option to found an Alliance.
- Pick a name, a unique four-digit code, an icon, and a color.
- Confirm.
Done. Your station is now the founding hub. Anyone who visits it (or any other station you later claim and affiliate) can join.

Claiming the station itself takes a bit of work, you do local guild missions, raise standing with the race in that system, complete some deep-space salvage contracts and hand over 1 billion units. After that the station is yours to build in and decorate.
Can You Use Alliances as a Solo Player?
As I said earlier, yes. You can found an Alliance by yourself and just sit in it. You can also join existing ones without ever turning multiplayer on or talking to anyone. The teleporter network and discovery scoring still work.
Some players are already running one-person or tiny Alliances just for the fun of having their own branded stations and watching the score tick up as they explore.
How Do Alliance Score & the Leaderboard Work
At the station core you’ll see a leaderboard of the top Alliances plus your own Alliance page.
The score comes from member activity. The stats that actually count are:
- Systems discovered
- Stations claimed
- Plants discovered
- Minerals discovered
- Creatures discovered
That’s it. No units, no nanites, no combat kills. Pure exploration and scanning. Claiming extra stations and finding untouched systems are the high-value activities right now.
The top Alliances are ranked by a mix of size and activity. A smaller group of experienced explorers can outrank a huge group of brand-new players.
Leaving an Alliance (or switching focus between the three you’re allowed to join) can move your personal contribution points with you.
How Many Alliances Can You Join

Up to three. A lot of players (including me) are treating one as their “main” home Alliance and the other two as secondary networks for extra teleporter access or just to support friends’ groups.
Finding Alliances Right Now
Because the feature is brand new, the easiest way is still word of mouth. Check Discord servers of big communities, look for posts sharing station glyphs or just fly around systems where active groups hang out. Some stations are being deliberately left open as public signup points.
Once you’re in a few, the teleporter network itself becomes the best discovery tool. You start seeing other members’ stations and can branch out from there.
That’s the whole current picture. Alliances are part social club, part exploration league and part giant teleporter network. They’re still young, so the exact long-term meta is still forming, but the core loop is already clear: claim stations, explore together (or alone), climb the board and enjoy having a proper home in the stars.



