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Warhammer Survivors Bosses: All Extremis Bosses and How to Beat Them

You survive 25 minutes, evolve five weapons, and the Warhammer Survivors boss still beats you. Extremis fights are a knowledge check, not a damage race. Without the right weapon, the boss can’t be hurt, and a cutscene kills you. The game barely explains this, which is brutal. There are six Extremis bosses and two special-stage bosses (Mortarion and Nagash). Also, there are plenty of regular bosses along the way. Anyway, here’s what each one needs.

All Warhammer Survivors Bosses (Quick Overview)

All six Extremis bosses arrive at minute 25. Mortarion and Nagash have fixed map locations instead of a spawn minute. The Twin-Tailed City has two realms: Vizzik is in Aqshan, Skarbrand in Ghyran.

BossSettingStagesCounter weapon
Norn Emissary40KImperial Bastion, Desert Wasteland, Death World InvasionGauntlets of Ultramar
Ghazghkull Thraka40KOrk StrongholdBale Eye
Great Unclean One40KGallowdark, Imperial ShipyardWeapon of the Matriarch
Vizzik SkourAge of SigmarThe Great Parch, Under-Empire, The Twin-Tailed CityAqshian Firestakes
SkarbrandAge of SigmarBloodwind Spoil, The Twin-Tailed CityUskavar the Sunderer
Trugg the Troggoth KingAge of SigmarSkrappa Spill, GnarlwoodZangrom-Thaz
Mortarion40KPerils of the WarpNot listed
NagashAge of SigmarNecropolisNot listed
Important

The Extremis bosses are countered by a specific weapon and a passive you have to pick up, and most of those pickups only appear if you collected a detector relic on an earlier run.

Norn Emissary (40K)

Norn is the Tyranid boss. He arrives at minute 25 on Imperial Bastion, Desert Wasteland, and Death World Invasion. His counter is Gauntlets of Ultramar.

Recipe: Power Fist 8 + Codex Astartes 6, then an evolution chest. Power Fist is replaced; Codex stays.

Marneus Calgar starts with Power Fist, and you rescue him on Death World Invasion. Codex Astartes takes two steps. Grab the Auspex relic on Desert Wasteland, then replay Death World Invasion on a later run, where Codex shows up on the map.

Skip the status builds. Norn is immune to stun, Vulnerable, and Instant Kill, and resists burning, poison, and slow. His health is your level × 500, with a 10,000 minimum.

Ghazghkull Thraka (40K)

Ghazghkull is the Ork warboss, waiting at minute 25 on Ork Stronghold. His counter is Bale Eye, a short-range eye laser that Battle-Shocks Orks.

Recipe: Power Klaw 8 + Da Lucky Stikk 9, then an evolution chest. Both the klaw and the passive stay.

Yarrick starts with Power Klaw. Rescue him on Ork Stronghold, then survive 15 minutes as him to unlock it for everyone. Da Lucky Stikk is the hard part. Collect Auspex on Desert Wasteland, then use it on Ork Stronghold to find Makari.

Level 9 means a lot of enemies. Each level adds spawns, so expect a bigger horde before the fight. Ghazghkull resists knockback and is immune to stun and curses. His health is your level × 500, with a 10,000 minimum.

Great Unclean One (40K)

The Nurgle fatty waits at minute 25 on Gallowdark and Imperial Shipyard. His counter is Weapon of the Matriarch, a horizontal fire strike.

Recipe: Ardent Blade 8 + Tactical Rock 9, then an evolution chest. The blade is replaced; the rock stays.

Saint Celestine starts with Ardent Blade. Rescue her on Imperial Shipyard, then kill 1,000 Vulnerable enemies with her to unlock the blade for everyone. For Tactical Rock, collect Auspex on Desert Wasteland first, then find the rock on Imperial Shipyard.

Heads up: Tactical Rock adds 25% Corruption at levels 5 and 9, so enemies get tougher as you level it. He also has the biggest health pool of the six (level × 700, 10,000 minimum) and resists poison and burning, so damage-over-time builds are a bad bet.

Vizzik Skour (Age of Sigmar)

Vizzik, Prophet of the Horned Rat, waits at minute 25 on The Great Parch, Under-Empire and The Twin-Tailed City (Aqshan realm). His counter is Aqshian Firestakes. Its ricocheting shots deal extra damage to magic users, and Vizzik qualifies.

Recipe: Flintlock Pistols 8 + Ardcoat at any level, then an evolution chest. The pistols are replaced; Ardcoat stays.

Hanniver Toll starts with the pistols. Rescue him on The Great Parch and survive 10 minutes with him to unlock them. Ardcoat is the sneaky part. Grab the Arcanoscope on Gnarlwood, then find Ardcoat on The Great Parch. Its unlock objective only asks you to encounter three Extremis bosses, not beat them.

Vizzik’s health is your level × 650, with a 10,000 minimum. He’s immune to stun and Instant Kill.

Skarbrand (Age of Sigmar)

The Khorne Bloodthirster waits at minute 25 on Bloodwind Spoil and The Twin-Tailed City (Ghyran realm). His counter is Uskavar the Sunderer, a slam that reacts to nearby enemies.

Recipe: Stormcharged Warhammer 8 + Tactical Rock 9, then an evolution chest. The hammer and the rock both stay.

Rostus Oxenhammer starts with the hammer. Rescue him on Bloodwind Spoil and survive 10 minutes as him to unlock it. For Tactical Rock, grab the Arcanoscope on Gnarlwood first, then find the rock on Bloodwind Spoil.

Don’t chase Ghal Maraz. It’s the next evolution up, but it needs Null Pendant, which only unlocks after you beat Nagash. That makes it useless for your first win.

Skarbrand is weak to Frost, Null and Holy, and immune to burning, poison and stun. His health is your level × 300, with a 10,000 minimum.

Trugg the Troggoth King (Age of Sigmar)

Trugg waits at minute 25 on Skrappa Spill and Gnarlwood. His counter is Zangrom-Thaz, a fast triple-axe attack.

Recipe: Fyrestorm Greataxe 8 + Kragg Blackhammer’s Master Rune at any level, then an evolution chest. The axe is replaced; the rune stays.

Gotrek starts with the axe. Rescue him on Skrappa Spill and survive 10 minutes as him to unlock it. The Master Rune has one level only, so that part is easy once you find it. Get the Arcanoscope on Gnarlwood, then look on Skrappa Spill. Its objective also asks you to reach level 20 on The Great Parch.

Trugg is the only boss with a developer breakdown. His Ironshell Club swipes hit wide telegraphed areas and knock you back. The crystal on his back fires random fire, poison or bleed shots.

His health is the lowest of the six (level × 230, 10,000 minimum), but he’s immune to most status effects.

Mortarion and Nagash (Special Stage Bosses)

Beat the three Extremis bosses in a setting and its special stage unlocks. Mortarion and Nagash aren’t Extremis bosses, and no counter weapon is listed for either.

Mortarion lives in Perils of the Warp (40K, 30-minute limit) at a fixed map spot. His base health is 7,500 before Corruption and mode multipliers. He flies, carries the scythe Silence, and is immune to stun and Instant Kill. Beating him unlocks Purity Mode for 40K.

Nagash waits at a fixed spot in Necropolis (Age of Sigmar, 25-minute limit). His base health is only 2,000, with the same stun and Instant Kill immunity. Killing him unlocks Null Pendant. Completing Necropolis unlocks Purity Mode.

The incantations adamantiumwill and theundyingking unlock the two stages directly.

How to Find the Hidden Passives (Auspex and Arcanoscope)

Most counter passives are hidden pickups. You need a detector relic, and you have to grab it on an earlier run. You can’t collect it and hunt in the same run.

Auspex is on Desert Wasteland (40K). Arcanoscope is on Gnarlwood (Age of Sigmar). Each one vanishes from the map once you take it, then marks hidden items on every stage in that setting.

PassiveDetectorStage
Codex AstartesAuspexDeath World Invasion
Da Lucky Stikk (Makari)AuspexOrk Stronghold
Tactical Rock (40K)AuspexImperial Shipyard
Tactical Rock (Age of Sigmar)ArcanoscopeBloodwind Spoil
ArdcoatArcanoscopeThe Great Parch
Kragg Blackhammer’s Master RuneArcanoscopeSkrappa Spill

Regular Bosses and Chest Rewards

Green-outlined enemies drop chests. A chest only evolves a weapon if the weapon is maxed and you hold its matching passive. Otherwise, it becomes a plain upgrade.

Chests roll from five prizes down to three, one, or nothing. A higher Chance stat helps, but no boss guarantees an evolution.

Beat these to unlock Eavy Metal on their stage:

BossStage
CarnifexImperial Bastion
TyphusGallowdark
Grukk Face-RippaOrk Stronghold
Hive TyrantDeath World Invasion
Plague FurnaceThe Great Parch
Dankhold TroggothSkrappa Spill
KhorgorathBloodwind Spoil

Boss Modes and Rewards

Endless War removes the final boss. If your minute-25 boss never shows up, check your mode before blaming a bug. Fast Attack doubles the mission clock and boosts your Veterancy.

Purity strictly enforces weapon and passive limits. Beating an Extremis boss with it on pays 500 coins in both 40K and Age of Sigmar. Limitless unlocks once you beat an Extremis boss in each setting. It lets you keep improving stats after your weapons are maxed, with three stat choices per level-up.

The stage tables also list Grim Darkness at triple Wounds, with coins to match. Eavy Metal keeps Wounds at 100% but pushes player and enemy speed way up. Grim Darkness is where the big coin payouts are. Just don’t try it until your counter weapon is solid.

Warhammer Survivors Cover

Warhammer Survivors

Action-Adventure Casual Indie Role-Playing (RPG)
Release Date
November 10, 2026
Developer(s)
Auroch Digital
Publisher(s)
Auroch Digital

Nathan Archer

From Atari and Sega games to the latest generation of video games, Nathan grew up experiencing the evolution of gaming. He views games as the ultimate form of art that assembles all other forms into one unified euphoric canvas. What makes it truly unique is that the audience becomes part of the art. Nathan’s writing style is straightforward yet engaging. He is like your game-frenzied friend, whom you call in the middle of the night for fast and fun answers. He explores new games and guides you through every question you may have and every quest you haven’t thought of, while keeping things chill, as gaming was intended to be.

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