ArcheAge Chronicles Crafting Guide: How to Craft Items

ArcheAge launched into early access on November 3rd, opening the door to Auroria with more than 300 recipes to craft and several skills to grind and level up. That can be overwhelming, so I’m going to give you a guide on how things are crafted in ArcheAge Chronicles.
All about crafting in ArcheAge Chronicles:
How to Craft Items in ArcheAge Chronicles
Like many other MMOs, ArcheAge also has a crafting system that is reliant on not just monster drops but also gathered materials from around the world. You can hunt animals, mine ore nodes, or chop trees and use those materials to craft something at your crafting stations and either use them or sell or trade them.

To start crafting, press 0 to open the crafting menu. Find your desired crafting recipe and press X on it to get the details of it. Then gather the required materials. Find the appropriate workbench, check your profession level and the gold cost (We’ll talk about it), and then craft the item.
Where to Get Crafting Materials
The world of Auroria is alive and teeming with things for you to harvest. You have 3 areas you can visit currently: Diamond Shores, Guilden Ruins, and Astron Plains. Each offer their own version of ores, wood, food, animals and etc. for you to find and harvest. But not everything is harvestable. Some items can only be obtained through refining other items (ores into ingots) or killing monsters (undying flame for flame weapons and accessories).

Best Early Gathering Locations
Diamond Shore is the starting area for players to explore, with the Seaglass harbor being the main hub for many players to visit regularly; around this city, you can find many Roseberry Bushes, which help you with your early potion-making introduction quest. Game progression then naturally takes you to Silent Crossways, resulting in you finding lilys.

A bit to the south of Silent Crossways, in the ruins next to the path, you can find a dark vein from which you can harvest iron ore with a pickaxe. And inside Silent Crossways, you can find your starting enemies, the malchuk, making it the perfect place for new players to train their skills and gain knowledge of the game.
How to Level Up Crafting Proficiency
Now, unlike many other MMOs, ArcheAge Chronicles doesn’t level your crafting and other skills with use. Instead, the game uses Proficiency Manuals found around the game, in chests, from monster drops, or by trading with NPCs and players alike.

All Crafting Professions in ArcheAge Chronicles
The game has three different crafting skills, categorized into three different groups: the crafting skills, the refining skills, and the production skills. The normal crafting tree starts with a production skill. The item created from that group will be refined with a relevant skill from the refining group, and these items together are used with a crafting skill to make weapons, potions, or dishes.
| Group | Profession | Purpose |
|---|---|---|
| Production | Mining | Collect ores, stone, and Archeum |
| Production | Gathering | Harvest plants and cut timber |
| Production | Butchering | Process materials from animals |
| Production | Farming | Produce agricultural resources |
| Production | Exploration | Exploration-related proficiency |
| Refining | Food | Prepare and process food ingredients |
| Refining | Wildcraft | Refine lumber and natural additives |
| Refining | Cloth | Process textiles and leather |
| Refining | Refining | Produce Archeum-related and other refined materials |
| Refining | Smelting | Produce ingots and processed stone |
| Crafting | Smithing | Manufacture weapon-related items |
| Crafting | Tailoring | Craft armor |
| Crafting | Engineering | Make tools, gliders, backpacks, and construction-related items |
| Crafting | Alchemy | Create potions, throwing weapons and jewelry |
| Crafting | Cooking | Food production and recipes |
Best Early Crafting Recipes and Materials
As I told you above, there are more than 300 crafting recipes, which can be overwhelming for those new to the game or MMOs in general, so I listed the crafting recipes I used the most in my limited play time of the game up to now.
How to Craft Potions
Two potions are essential to exploration and battle in ArcheAge Chronicles. Lifeflow is your health potion, which restores your health. A batch of 5 of these will cost you 125 gold + 9 Roseberries. Vigorflow is a stamina-increasing potion that allows you to fight longer and string massive combos by adding 200 SP points to the stamina pool. A batch of 5 of these will cost you 250 gold + 12 Roseberries + 3 Sea mushrooms.
Keep in mind that your potions are consumables and will run out on use. Keep an eye on them so you don’t run out of potions mid-combat.
Crafting potions in ArcheAge is pretty simple. Find the necessary materials, check whether you have the profession level and the gold necessary, and interact with the alchemy workbench. However, for these basic potions, you can also brew them at a bonfire or a kitchen tabletop.

How to Craft Ingots and Lumber
There are some recurring recipes that you always use, which fall under the refining group. You get the raw materials and make them into basic ingredients for more complex recipes. These recipes are the standard ingredients, and all cost 100 gold to be made.
| Item Crafted | Required Materials | Listed Crafting Cost |
|---|---|---|
| Standard Ingot | 3 Iron Ore, 5 Sweetgrass Powder, 5 Shattered Blade | 100 Gold |
| Standard Lumber | 3 Log, 5 Sweetgrass Powder, 5 Rag Scrap | 100 Gold |
| Standard Additive | 3 Wild Petal, 5 Sweetgrass Powder, 5 Rag Scrap | 100 Gold |
| Standard Textile | 3 Wild Fiber, 5 Sweetgrass Powder, 5 Rag Scrap | 100 Gold |
| Standard Leather | 15 Raw Pelt, 5 Sweetgrass Powder, 5 Rag Scrap | 100 Gold |
How to Unlock More Crafting Recipes
To unlock more crafting recipes, you need to find the related recipes around the world. These can mostly be found in chests as you’re exploring the world, by trading with NPCs, or by killing bosses.
You can find the Reckless Vanguard set in the Bloodfog Ruins.
Is Crafting Worth It for Making Gold?
I haven’t had the chance to reach the end-game content around levels 30 to 40 yet, so I can’t really vouch for whether you can roleplay as a full-time crafter and live by the trade. But here’s the formula I use to determine what is profitable to sell and what is not.

If I want to sell an item in the market for a higher price, at first I gotta see if the item is hard to make; no one is going to buy it from you. They would just go make it themselves. Or is the item just a grind, like potions or standard items? Then I put my item into this formula and then decide if this is a profitable business or not: Net profit = revenue – materials – crafting fees – trading costs.

For example, if you wanted to start selling lifeflow potions in the player-based market, you gotta gather 9 roseberries, each can sell for 10 gold each. The crafting fee for a batch of 5 is 125 gold. The player trade center also takes between 10% and 15% from the total selling price. Up to now, our formula looks something like this:
Net profit = (5 * potion price) – 90 (10 selling price of raw roseberry*9) – 125 – (10% from the final sale).
Now, let’s say we sell our potions for 50 each and sell a batch of 5:
10 for the batch (2 per potion) = 250 – 90 – 125 – 25
So, to make a profit on the potions, you need to sell each potion for 50 so they actually make you money. Now Lifeflow was just an example formula, and you cannot sell the potion for 50 cause the NPCs sell them for 15 gold each, but now you have an idea what planning for items and estimating profit feels like.
Always keep in mind whether an item is hard to craft so you can actually find demand on the market, or players gotta do a labour that has no other way of skipping, so you can save time for them for a price.
The first one gives you big cash, but it’s a long and hard process with fewer products; the second path is much easier with bigger numbers but much less profit per item.



