Far Far West Elephant Gun Guide: Is It Worth Using?

Alright, let’s talk about that Far Far West Elephant Gun. If you’ve been grinding runs in this wild co-op shooter, you know exactly why this thing pops up in every weapon discussion. It’s the big, dumb, glorious cannon that makes you feel like a total badass one second and a total idiot the next.
Picture this: you’re out in the dusty frontier, skeletons and nightmare monsters charging at you, and you pull out this massive heavy rifle. One trigger pull and boom, sometimes you straight-up delete a boss from existence. Other times you tickle it for like 1 damage and wonder if your gun’s broken. That’s the Elephant Gun in a nutshell. Damage rolls from 1 to 400. Yeah, you read that right. It’s pure chaos.
The Text:
Why people love (and hate) it
In lower difficulties or casual runs, it’s a blast. Landing one of those fat 300+ hits feels like cheating, especially when you’re playing with buddies and yelling “I got the big one!” over voice chat. It shines as a boss melter when the RNG gods smile on you. Some players swear by it for those “one-tap potential” moments that turn a Nightmare run around.
But here’s the real talk. Most serious players put it in C-tier for high-end stuff. That insane variance makes it unreliable as hell when every second counts. You can’t plan around a gun that might whiff harder than your drunk uncle at a family reunion. Consistent weapons like the Quad Cylinder, Minigun, or Shotgun usually win out for clearing waves and staying alive on tougher difficulties. So, for example in trainwreck locations, a gun like this elephant one won’t be recommended.
How it plays
It belongs in the Heavy Rifle category, so it’s a primary slot beast. The Elephant gun is Slow, chunky feel, big recoil with long reloads. Perfect for those “hold the line” moments or picking your shots carefully instead of spray-and-pray.
If you’re building around it, focus on anything that boosts damage consistency or gives you breathing room. It’s high-risk, high-reward all the way. Fun for meme runs and solo experimenting, but don’t count on it carrying you through the hardest content unless you’re feeling lucky.
Far Far West Elephant Gun Upgrades
For the Elephant Gun in Far Far West, upgrades are all about taming that wild 1-400 damage swing and making those big hits more reliable. It’s a high-variance beast, so the goal is pumping the ceiling while adding some safety nets. Here’s the practical rundown based on how the system works right now.
Core Upgrading Basics
- Weapon XP: Just use the damn thing. Damage dealt XP, so crank up the difficulty as high as you can clear without dying constantly. Higher tiers give way better returns.
- Gold at the Weaponsmith: Dump gold here to boost base stats like damage, reload speed, handling, and magazine size. Prioritize raw damage and reload early, slow reloads on this cannon hurt when you whiff.
- Joker Slots: These unlock as the gun levels and are the real game-changers. Weapons can hold up to around 14 points worth. Jokers add proc effects, elemental stuff, or multipliers. You unlock the full pool around character level 40, but soul gambling can get you good ones sooner.
Best Stat Priorities for Elephant Gun
Best Stat Priorities:
- Damage: Obvious. Push that upper end so your lucky rolls hit even harder.
- Reload Speed: This gun punishes downtime. Faster reloads = more shots = more chances at big damage.
- Handling/Accuracy: Makes it easier to land shots on weak spots or moving bosses.
- Magazine/Ammo Capacity: Helps a bit with sustain, though it’s never gonna be a spray weapon.
- Fire Rate: A little faster cycling can help proc-based jokers trigger more often.
Playstyle Tips With Upgrades
Fully upgraded, it becomes way more fun for boss sniping and “oh shit” moments. Pair it with a fast sidearm or utilities like Dynamite for crowds. Spells that group enemies or give you breathing room help a ton since you can’t spray.

It’s still divisive for Nightmare, great when the RNG loves you, frustrating when it doesn’t. Anyway, good jokers and stats make the variance way more playable. Focus one weapon at a time for XP efficiency. Track its fragments, build it, then pour resources in.
Mount That Elephant Cowboy!
Far Far West Elephant Gun is for players who love big moments and don’t mind gambling on damage rolls. It’s not the most consistent pick for Nightmare runs, but with solid upgrades and smart jokers, it turns into a boss-deleting monster that feels straight out of a wild west legend. Grab it for fun runs or when you just wanna something huge. Just don’t expect it to carry every situation on its own.
FAQs
Is the Elephant Gun good?
It’s fun and can delete bosses when it rolls hot, but its 1-400 damage variance makes it unreliable for high-difficulty Nightmare runs. Great for casual play, more situational in endgame.
What are the best upgrades?
Prioritize base damage and reload speed with gold. Unlock Joker slots for weakspot/crit buffs, regen procs, and elemental effects. Focus XP on higher difficulties.
How do you unlock it?
Track it in your Saloon locker, farm 6 fragments from missions/caches/bosses, then pay 500 Gold at the Weaponsmith.
Best loadout companions?
Pair with a fast elemental sidearm (like Lightning Revolver), Dynamite or Energite for crowds, and spells that group or stun enemies so you can line up your shots.
Should I invest in it early?
Only if you enjoy the playstyle. Most players get better results leveling more consistent guns like Quad Cylinder or Shotgun first, then circling back for fun.




